Just watched Terminator Salvation and I thought it wasn’t near the travesty most critics were making it out to be. As I was watching I thought, ‘okay, so when is this going to get bad like Die Hard 4.0 became’, but I just kept on watching and thought that it might go off towards the end, and even though it did, those faults weren’t to the film’s detriment.
13 June 2009
Thoughts on Terminator Salvation and its ties to Project H's future
09 June 2009
Q&A: In the crime fiction spotlight.
Now we just need to get people on the graphic novel band wagon so that the world may be united as one! Anyway, here's an excerpt of the interview. Catch the whole thing here.
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Last month a crime graphic novel hit the bookshelves - Project H by Brandon Carstens – a first in the local krimi genre. As graphic novels are increasingly taking on a ‘respectable’ position in the book world, it is disappointing to learn that Carstens had to self publish as no local publisher is thinking along these lines yet. Let’s hope that is set to change. But until then here’s a glimpse into the world of Brandon Carstens.
Crime Beat: As the new kid on the block tell us a bit about yourself? Are out a Capie by birth or by inclination?
Brandon Carstens: Born and bred on the Cape Flats, the quiet kid who always kept to himself while drawing to pass the time. Films also become the comfort for me that was denied by my lack of suitable friends, but even as I gained friends growing up I was always drawn to the magic of movies to get me through lonely times. It was most likely all of this that sparked my imagination to tell stories, although one can never really know for sure where these things come from. After graduating with a graphic design diploma I decided perhaps I wasn’t up for that kind of thing quite yet because my head was full of these crazy dreams, so I did odd jobs while I worked on converting said dreams into said book.
Crime Beat: Your work is saturated in the emotions of the Cape Flats, the drug problems, the gang problems and, of course, as in all lives, the quiet moments of reprieve. As angry as your social critique is, you are at pains to give both sides of the community.
Brandon Carstens: I think because I live on the Cape Flats myself I am able to provide the perspective of both sides, but also I need for people to understand that of all the negativity the Flats produces, it is also able to create the kind of optimism that shines through all the gloom and give hope and encouragement, and I’m hoping as a result of the work I’ve created I can encourage a different opinion of the Cape Flats. Yes, there are people living there that are lazy and unmotivated and look for excuses to commit crime, but there are also people who desire to move beyond their circumstances, and there are people that have so much more to offer than what people expect, and I think Project H is an expression of that. But having said that, Project H also has its cautionary moments to reflect on that goes beyond crime and poverty, so there’s more to the story than meets the eye.
Crime Beat: Now before we go any further let’s look at the form you’ve used. The graphic novel has not yet gained much popularity among local writers and illustrators despite Bitterkomix and a host of graphic novel workshops. What made you venture into the genre?
Brandon Carstens: It was definitely a risk on my part because of the huge lack of awareness of the format in South Africa, and it weighed greatly on my mind introducing my first book into a market place that has yet to grasp the concept of the modern graphic novel and how it’s slowly losing its juvenile stigma globally. So I knew the odds were stacked against me, but it’s the only way I knew how to tell this story. I would not have done a prose novel justice as I don’t consider myself capable in that area, but drawing is something I’ve been capable of since childhood, and it seemed the perfect solution to use illustrations as a vehicle to express these ideas and stories that was yearning to come out. With Project H I’m hoping to ignite the notion that graphic novels are great for telling any kind of story, and I was excited by the opportunity to tell a genre story that is accessible to a lot of people, a story that is hopefully intriguing for readers and will have them itching to unravel the mystery as they would in any other mainstream thriller or mystery.
03 June 2009
Step 5: Trying to sell the damn thing!
So this is where I find myself today, a few months after my so called ‘soft’ launch on Facebook in February, with the tough task of trying to sell books to people who don’t seem to be getting it yet, how cool and awesome graphic novels are and how it has the potential to reinvigorate reading for a large amount of people who have long since lost interest, or who find it difficult to read but still wish to do so.
But having no choice in the matter, I decided to teach myself to create a website from the ground up, which meant a lot of back and forth and trial and error and throwing my hands up in the air with the inner workings of html and css. And so together with my previously established skills in creating graphics, I went about creating a whole website from scratch. (hand-coded the damn thing from Notepad for goodness sake!)
And even if you’ve exhausted yourself getting all that sorted, it still doesn’t mean people are even going to care about your book let alone buy one, which I have painfully discovered. Not only is there such a lot of stuff out there vying for people’s valued eyeballs, we’re dealing with a graphic novel here, something that is unfamiliar to people, and you know how people like stuff they know, which is why the Brad Pitts and the Hollywoods will always make billions and your Slumdog Millionaires just have to settle for, well, a measly million. (Maybe should’ve called it Slumdog Billionaire)
Promise, no sour grapes there, it’s just the way of the world, right? Yep.
Of course, one of the key factors in creating awareness is media exposure, and considering that having a no-string budget meant advertising was totally out of the question, the only other option for me was free publicity via reviews and interviews, which entailed sending out a bunch of press releases to a bunch of editors and crossing all fingers and toes hoping that they’ll be kind enough to respond to little old me.
Because as a first time graphic novelist you’re at the mercy of fussy editors who in their infinite knowledge decides that people don’t really want to hear about graphic novels, not until the overseas media taps on their window and tells them it’s okay. I tip my hat to those forward thinking editors and gatekeepers (hi Mike) who actually keep their eye on interesting overseas developments like graphic novels and are excited by innovation and want to expose audiences to things that are off the beaten track.
And to prove my point about the apparent lack of local interest, I had to send my book halfway across the world to score my first review on the
Here’s the link to the review: http://www.aintitcool.com/node/41194#4
I have also since scored myself two radio interviews, which I think went quite well, but neither of which really resulted in any kind of significant traffic to my website. So the revolution continues to expose graphic novels to the masses and blow this thing wide open. Who’s with me?
29 May 2009
Step 4: Post-production and preparing for the printers (a.k.a MacGuyver phase)
Why is it also known as the MacGuyver phase?

22 May 2009
Step 3: The Drawing
I think it’s worth pointing out that I didn’t write a typical comic or graphic novel script. My script was written in the format of a film screenplay, from which I then did thumbnail page breakdowns.
For me, the art is a means to an end and not the end itself, which I think is probably part of the reason why comics cannot lose the ‘stink’ for most people. Because when all people see are muscle-bound, spandex-wearing superheroes in confusing and pseudo-creative layouts, they will always consider comics not worthy of serious consideration.
08 May 2009
Step 2: The Writing
Like I mentioned before, I don’t consider myself a writer, but in order to have the story of Project H actually make any kind of sense when it was completed I had to get to grips with the craft of writing and all that goes with it. And that meant books on writing.
03 May 2009
Step 1: The Idea
I guess the best place to start is at the beginning. I was born on the 1st of July 19 … okay, maybe we should skip ahead to what’s really important – the genesis of the crazy, insane, totally stupid notion that a normal, average guy could create his own graphic novel without having any substantial experience in writing or drawing comics and not having published anything before in his life (unless you count the movie reviews I wrote for the college paper.)
There’s absolutely no experience like it in the whole world (so I’m told).
Next time … The Writing.